It is now a necessity to be able to rapidly and easily deploy and evolve a platform where your apps will be running. In order to do this you need to manage your own compute resources in a given cloud and follow patterns using infrastructure as code.
Terraform exists for this purpose. It gives you a single view of your entire infrastructure by providing a common domain specific language for every cloud while using the specific APIs underneath.
Terraform keeps track of how your infrastructure evolves by using a state file. When working in a team environment you can make use of the remote state feature. This will help to avoid conflicts, delegate the outputs between teams, and create a smoother workflow.
It would look something like this:
However this won’t help you to safely run Terraform in parallel. Issues may occur as a result of engineers applying changes at the same time and using stale versions of the state. If this is a must for your use case Atlas by HashiCorp is a commercial service that allows you to run Terraform in parallel safely by handling infrastructure locking among other features.
So we had this idea of having the full workflow controlled by an on-premise solution for managing and evolving the state while safely running Terraform in parallel driven by continuous integration. The changes should be kept in a history accessible on a web UI. This would provide an immediate way to visualize and track the development of the state of any platform for a team.
The web UI is built on top of this nice React/Redux universal example.
As Terraform is built with Go, we were thinking on locking environments and Go has rich support for concurrency, it just seemed a natural choice for the backend.
So I started to do some research and these are some good resources that I found pretty useful, including the official docs, where you can see and run examples straight away:
As my knowledge on Go is quite limited, I was looking for Go projects to help me to take off when Otto came to my mind. As Otto runs Terraform behind the scenes for generating infrastructure it was the boost that I needed to get started so we got cracking and we built Terraform-Control. It may well happen to be the foundation for a usable solution in the future but has no more ambition than serving as a simple PoC at the moment.
The workflow now looks a bit like this:
So if you have similar necessities for using Terraform in a team environment and you like what you see, please feel free to drop a comment or create an issue sharing your ideas.